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Here is the template I used to make Deenia if anyone is interested in using it:

DEENIA PAYDAR     CR 1/2
Female Human (Garundi) Witch 1
CN Medium Humanoid (Human)
Hero Points 1
Init + 5; Senses Perception + 1


DEFENSE

AC 11, touch 11, flat-footed 10   (+ 1 Dex)
hp 7 (1d6+1)
Fort + 1, Ref + 1, Will + 2

OFFENSE

Spd 20 ft.
Melee Spear + 0 (1d8/20/x3), Unarmed Strike + 0 (1d3/20/x2)
Special Attacks Slumber (DC 14)
Witch Spells Known (CL 1, 0 melee touch, 1 ranged touch):
1 (2/day) Mage Armor (DC 15), Cure Light Wounds (DC 15)
0 (at will) Read Magic (DC 14), Dancing Lights, Detect Magic
Patron Deception

STATISTICS

Str 10, Dex 12, Con 12, Int 18, Wis 10, Cha 11
Base Atk + 0; CMB + 0; CMD 11
Feats Extra Hex, Improved Initiative
Traits Stowaway, Theoretical Magician
Drawback Uncomely
Skills Acrobatics -2, Climb -3, Concentration: Witch + 5, Disguise + 1, Escape Artist -2, Fly -2, Knowledge (Arcana) + 8, Knowledge (Nature) + 8, Perception + 1, Profession (Herbalist) + 4, Ride -2, Spellcraft + 10, Stealth -1, Survival + 1, Swim -3, Use Magic Device + 4
Languages Azlanti, Common, Infernal, Jistka, Osiriani, Polyglot
SQ + 2 to Fortitude saves, Cackle, Empathic Link with Familiar (Su), Share Spells with Familiar
Combat Gear Spear; Other Gear Dungeoneering Kit, Pathfinder’s Kit

TRACKED RESOURCES

Spear – 0/1

SPECIAL ABILITIES

+ 2 to Fortitude saves You gain the Alertness feat while your familiar is within arm’s reach.
Cackle Extend the duration of other hexes.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Share Spells with Familiar The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar’s type (magical beast).
Slumber (1 rounds) (DC 14) (Su) Target falls asleep.
Stowaway + 1 Stealth, + 1 Survival checks to find food.

JAMILA     CR 1/4
Female Rat
CN Tiny Magical Beast
Init + 2; Senses Low-Light Vision, Scent; Perception + 5

DEFENSE

AC 15, touch 14, flat-footed 13   (+ 2 Dex, + 2 size, + 1 natural)
hp 3 (1d10)
Fort + 2, Ref + 4, Will + 3

OFFENSE

Spd 15 ft., Climbing (15 feet), Swimming (15 feet)
Melee Bite (Rat) + 5 (1d3-4/20/x2), Unarmed Strike + 5 (1-4/20/x2)
Space 2 ft.; Reach 0 ft.

STATISTICS

Str 2, Dex 15, Con 11, Int 6, Wis 13, Cha 2
Base Atk + 1; CMB + 1; CMD 7 (11 vs. Trip)
Feats Weapon Finesse
Skills Climb + 10, Disguise -3, Fly + 6, Perception + 5, Spellcraft -1, Stealth + 18, Survival + 2, Swim + 10, Use Magic Device -3
Languages
SQ Improved Evasion (Ex)


TRACKED RESOURCES



SPECIAL ABILITIES

Climbing (15 feet) You have a Climb speed.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Swimming (15 feet) You have a Swim speed.

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