Factions that you have knowledge of:
The Aspis Consortium is a trade organization with interests in many parts of Avistan and Garund. What distinguishes them from other trade groups is the size of their operations, and their willingness to do whatever is necessary to accomplish their goals. While it is not unknown for merchant groups to sell weapons to both sides in a conflict, the Consortium might take it further and actually have a hand in starting the strife to begin with. Others might praise the Consortium for providing desperately needed grain to a famine-struck region, without knowing that agents helped cause the drought. They are loyal to no government, having members from many countries and nationalities. This also allows them to take neutral positions in any disagreements and appeal to all sides.
Free Captains of the Shackles
The Shackles Pirates operate with the mores and goals of a traditional pirate ship or flotilla of allied pirate ships under common command, but on the grand scale of a nation-state. Every pirate serves a captain of her choosing, and with that same loose democracy the Shackles Pirates attack and plunder any merchant ship or other potential target they can, always seeking to maximize their booty, with the quantity considered more important than the risks. Their rules and leaders are their own, and they do not hold themselves accountable to the justice, laws, or authority of any imperial power, or to any other external force—even the Eye.
Ivory Cross is one of the most organized guilds in Sargava. It began operations in 4680 AR and now consists of almost one hundred mercenaries. Platoons of Ivory Cross warriors often accompany merchant caravans bound for Kalabuto and expeditions into the Bandu Hills. Many Sargavan colonials employ its members as house guards. Every month, many young colonials see the service in the Ivory Cross as a great opportunity.
The Pathfinder Society is a globe-spanning organization based out of Absalom, the world’s largest city. The membership consists primarily of Pathfinders, adventurers who travel throughout Golarion, usually inconspicuously, and explore, delve, and otherwise experience the lesser-seen parts of the world. They send journals back to their venture-captain, who also assigns them new missions and suggests new places to explore.
Red Mantis Assassins
The Red Mantis are one of the most feared organizations in all of Golarion. This order of professional assassins can be distinguished by their trademark red and black armor, serrated blades, and frightful mantis masks. They are known as the most effective and tenacious killers that can be bought. No wall is thick enough, no bodyguards tough enough, or safehouse hidden well enough to keep the Red Mantis from their prey.
The Sargavan government wants to increase their presence and influence in the region, while at the same time denying the same benefits to rivals. This would open new trade routes and could go a long way toward refilling Sargava’s depleted treasury, perhaps granting the former colony a greater independence from the Free Captains of the Shackles.