Jask is a middle-aged, plain-looking Garundi man with hair starting to gray and watery eyes.
Jask was wearing shackles when he was loaded aboard in Corentyn. Captain Kovack sees to this taciturn human’s needs with curt courtesy, but insists he be left alone, sequestered in the ship’s brig.
Attitude: Indifferent (Friendly toward Tabris)
Services Offered: Hunter or Medic
Gear: ragged clothes, masterwork manacles, masterwork dagger, leather armor, two potions of cure light wounds, a holy symbol of Nethys, and a spell component pouch